PBS Learning Media: Rich Resource for Content, Activities, and More!

WHO: Teachers looking for online resources that can be distributed to students with ease.  Teachers that are looking for ways to create puzzles, quizzes, storyboard, and more!

HOW: Visit https://pbslearningmedia.org and create an account and explore! Inside the dashboard, there are a variety of tools.  Teachers can search through content areas, grade levels, or a simple keyword search.  All of the resources can easily be shared via Google Classroom or other mediums.  Content can be organized into folders to be shared with classes as well.

WHEN: There is a wide variety of content inside of PBS Learning Media.  It can be used as a Bell Ringer, classroom discussion, or even as something to view at home.

Metaverse – Create AR Experiences in the Classroom

WHO: Teachers looking for an engaging activity for students to demonstrate knowledge and/or creativity.

HOW: Create an account at https://gometa.io/ and start creating a new experience.  Here is a video I created to demonstrate Metaverse in action and how to get started creating.

Direct Link to video: https://youtu.be/1Qp3O0atXQ0

WHEN: Metaverse is a great activity to use for team-building or to allow your students to create on their own.

Game On World: Engaging Geography Gameshow

WHO: Teachers looking for a way to make geography interactive.

HOW: Game On World is really easy to use!

  1. Open a web browser
  2. Visit http://gameon.world/
  3. Click “Start a Game!”
  4. Choose the type (can choose multiple types from the list below)    ***There is a gear icon next to the “Game On” button that allows you to select the region and number of rounds. ***
  5. Have students sign-in using the Game ID Pin at http://gameon.world/
  6. Push “Game On”

Students will then see the question posted to the board in front of the class.  They will then have to drop a pin on the map on their screen.  Students are awarded points based on how many miles away they are from the actual location.  After the rounds have completed, the game is over and a podium is posted with the top 3 scores in the class.

Here are the types of questions that can be chosen:

 

WHEN: This is great for challenging students to learn geography.  It can also be used to complement classroom content by selecting the region the class is currently studying.  The visuals and sounds give it a game show feeling, engaging the students in their competitive nature.  This tool is great for review or to learn.

GooseChase: Digital Scavenger Hunts for the Classroom!

WHO: Teachers looking for engaging opportunities increase teamwork in the classroom while demonstrating content comprehension.

HOW: Teachers create a “GooseChase” full of activities and content from their class (or choose a pre-made set). These activities can be solving a text-based question, taking a picture of a teammate completing a challenge, or recording a video of the team working together to demonstrate their knowledge and/or skills.  There are activities that are already built-in to the GooseChase platform, but it is very easy to create your own.  After creating the game, teachers will then launch the game and invite students to join using the iOS or Android app.  Once the GooseChase is set into motion, participants are able to see the missions to be completed, view the leaderboard, and see what the other teams have submitted in the Activity Feed.  After the game has been completed, submissions can be reviewed as a class or individually.  The leaderboard keeps score so that the teacher can recognize the winners at the end if they choose to.

WHEN:  GooseChase is useful as an icebreaker activity to begin the school year, teamwork exercise for content review, or as a reward for exceptional classroom behavior.

 

What is GooseChase by the fine folks at GooseChase:

Answer Garden – Word Cloud Based on Student Response

 

WHO: Teachers looking to quickly gather responses from students, while easily recognizing most frequent responses.  AnswerGarden creates a word cloud of responses submitted by students to a teacher’s question.

 

HOW: Answer Garden is easy to use, and best of all, does not require an account to use!  Teachers simply visit https://answergarden.ch/, click the ‘+’ sign in the top right, and type in a question.  Teachers then have the option to set an AnswerGarden Mode: Brainstorm –

Teachers then have the option to set an AnswerGarden Mode:

Brainstorm – respondents can submit an unlimited number of answers, including the same unlimited times

Classroom – respondents can submit an unlimited number of answers, but only submit each answer once

Moderator – each answer is submitted to the teacher for approval

Locked – the garden is locked and no new answers can be submitted

 

Teachers can choose to allow answer lengths of either 20 or 40 characters, giving the students a feel similar to Twitter.  Teachers can also set a password and reminder e-mail, allowing them to fully control the AnswerGarden and edit it later.  There are also options for Spam Filter to remove common unwanted answers, set the case (all lowercase, uppercase, or no change), and an option to add local discoverability.

When finished, there are many options to export the word cloud after the session has completed.

 

WHEN:  AnswerGarden would be useful as a bell-ringer, formative assessment, exit ticket, check for understanding, and project brainstorming activity.  It allows for a full class discussion of ideas where every student has a voice.

Flipgrid: Giving All Students a Voice in the Classroom

WHO: Teachers looking for a way to give all students a chance to voice their opinions on topics. Flipgrid allows teachers to post a question/topic and students respond on the computer or on their smartphone.  Students record a video discussing the topic or responding to other students.

HOW: Start by creating an account at https://www.flipgrid.com/, start with the Flipgrid One account.  This will give the teacher a single grid with unlimited topics.  Flipgrid Classroom ($65/year) gives unlimited grids, unlimited topics, the ability to adjust response lengths, and more. Once the teacher is on the Admin page, they can create a topic, adjust a wide variety of settings, record a short clip of themselves explaining the topic, and share via Google Classroom, Facebook, Twitter, or link.  Students will then open the app or website, view the topic, then click the button to record a response.

WHEN:  Flipgrid is a great option for a new style of exit tickets.  Teachers could also utilize it for students that are able to dictate answers but struggle with writing.  Other ideas could include verbal book reports, biographies, reflections, debates, or “show me what you learned today”.  Flipgrid would also be useful as a formative assessment tool.  Teachers could have students discuss topics prior to beginning units then revisit a topic at the end.  Students that use Snapchat will feel a similar setup with taking video clips of themselves while learning to use the technology properly.

 

Five Tools for Engaging Classroom Review

WHO: Teachers that are looking for interactive ways to bring excitement to review lessons.
 
HOW: These tools will focus on classrooms with web-connected devices for student use.
 
WHEN: Heading into the end of the school year, many teachers will be looking for ways to review content. These options engage students while refreshing their knowledge of classroom material.
 
1. Kahoot! – This tool is great for creating a competitive environment with knowledge at the center. Teachers will create a series of questions, launch the quiz, then invite students to join via a code. Kahoot will show a question on the board with answers. Students will then pick a shape/color on their device that corresponds with an answer. Correct answers result in points, with extra points going to speed of selection.
 
2. Quizizz – This tool is very similar to Kahoot!. Quizizz features questions made by the teacher, launched, then joined via unique code. Questions and answers options show up on the student device. This allows the teacher to host a quiz across many classrooms at once. This is useful if the administration would like to run a school-wide quiz.
 
3. Quizlet Live – This tool allows the teacher to create vocabulary quizzes (minimum of 12 terms). Then teachers invite students to join via code and compete. Quizlet Live will create and name teams at random. These teams race to match terms and definitions. An incorrect answer takes the team back to zero. The goal is to be the first team to answer all correctly.
 
4. FlipQuiz – This tool is your classic primetime quiz gameshow. The teacher creates categories, adds questions and answers, and play in front of the class. A question is selected and after a student responds, the teacher can reveal the answer. There is a button to award points on each question. 
 
5. Classtools.net – This site features many great tools for the classroom. Arcade Game Generator is great for review. This option allows teachers to enter multiple-choice or true/false questions. The students can then choose which game they will like to play using the set of questions. Game choices include: PacMan, Manic Miner, Asteroids, Pong, Wordshoot, and Flashcards.

Going Google! An Introduction to G Suite for Education

 

WHO: Teachers that are interested in getting started with G Suite for Education (formally known as Google Apps for Education).

HOW: This tutorial video is under 20 minutes in length and is a simple introduction into the icons and options inside of Google Drive, Team Drives, Docs, and Forms. Viewers will learn how to navigate, organize, and utilize a small variety of G Suite For Education products.

WHEN: This video gives examples of how you could use G Suite in the classroom, as well as in School Administration.

Data USA: Easy To Use Census Data for Classrooms

Data USA

WHO: Teachers looking for an easy way to students to search and use data from the U.S.A. Census data.

HOW: Visit https://datausa.io/, type in the location y0u are searching for, and the data will be presented.  There are many different categories, graphs, charts, and easy to understand data. After selecting a location, the user can select another locale to compare.

WHEN: Data USA would be great for geography lessons, understanding the makeup of communities, comparing communities, and much more!

Tutorial – How to Create a QR Code

WHO: Teachers that would like to use QR Codes in their classroom.

HOW: The video below takes teachers through the step-by-step process of creating a QR Code to use in their classroom.

WHEN: QR Codes are useful for directing students to specific websites you would like them to use, for hiding clues in a scavenger hunt, and many other things in the classroom.