The Most Dangerous Writing App – Disappearing Writing Exercise

WHO: Teachers that are looking for a tool that will allow students to focus on writing rather than editing.

HOW: The Most Dangerous Writing App is simple to use!  Direct students to http://www.themostdangerouswritingapp.com/  and tell them to select a time length or word count.  The frightening part of this application is that when the writer stops typing for five seconds, their work starts to disappear!  The only way to save their work is to accomplish the goal set forth before the exercise begins.

WHEN: This option for the class could be very useful for students to practice while the teacher completes administrative tasks such as attendance.  Teachers may also find it useful to prepare students for projects that require creative thinking or even just practicing home row typing.

Classroom Screen: The Toolkit Teachers Ask For!

WHO: Teachers with interactive whiteboards or at minimum a projection system (Television, projector).  Classroom Screen is the toolkit teachers have been searching for! No more visiting multiple sites for timers, name pickers, and noise meters. Classroom Screen is a one-stop shop for simple tools teachers are asking for.

HOW: No sign-up required, which means no password to remember!  Simply head on over to https://classroomscreen.com/ and get started right away!

WHEN: Classroom Screen has built-in tools that are great to use during any part of your lesson!  Tools include; Random Name/Roll the Dice, Sound Level, QR Code generator, Full Screen and widget drawing, Text, Work Symbols, Traffic Light, Timer, Clock/Calendar, and Exit Poll.

PBS Learning Media: Rich Resource for Content, Activities, and More!

WHO: Teachers looking for online resources that can be distributed to students with ease.  Teachers that are looking for ways to create puzzles, quizzes, storyboard, and more!

HOW: Visit https://pbslearningmedia.org and create an account and explore! Inside the dashboard, there are a variety of tools.  Teachers can search through content areas, grade levels, or a simple keyword search.  All of the resources can easily be shared via Google Classroom or other mediums.  Content can be organized into folders to be shared with classes as well.

WHEN: There is a wide variety of content inside of PBS Learning Media.  It can be used as a Bell Ringer, classroom discussion, or even as something to view at home.

Unsplash: Beautiful Free Images to Make Presentations Amazing

WHO: Teachers that are looking for great images to use with their students while not infringing on any copyright issues.

HOW: Visit https://unsplash.com/, type in what you are looking for and hit search!  There are currently over 400,000 images that have been submitted for anyone to use.  While it is not required to cite credit to the photographers, it is recommended in order to give them exposure for their work.  Here is the information from Unsplash regarding licensing and the images on the site:

All photos published on Unsplash can be used for free. You can use them for commercial and non-commercial purposes. You do not need to ask permission from or provide credit to the photographer or Unsplash, although it is appreciated when possible.

More precisely, Unsplash grants you an irrevocable, non-exclusive copyright license to download, copy, modify, distribute, perform, and use photos from Unsplash for free, including for commercial purposes, without permission from or attributing the photographer or Unsplash. This license does not include the right to compile photos from Unsplash to replicate a similar or competing service.

Tip: How to give credit 🎁

Even though credit isn’t required, Unsplash photographers appreciate a credit as it provides exposure to their work and encourages them to continue sharing. A credit can be as simple as adding their name with a link to their profile or photo:

Photo by Jeremy Bishop on Unsplash

WHEN: Unsplash is great for students (and teachers) to use for classroom presentations.

yellkey: Convert URL to Common Word Shortener

While at the Future of Education Technology Conference (FETC) I was able to hear from a lot of fantastic educators from all over the country.  Yellkey is one of the many tools that were shared over the course of the conference.  Specifically, I picked this tool up from Leslie Fisher.  She has some awesome things going on at her newly revamped website (including great pricing on webinars) that you should check out!

WHO: Teachers that frequently share URLs in class but have issues with students using URL shorteners.

HOW: Visit http://www.yellkey.com/, paste in the URL to share, select a length of time for the key to exist, generate yellkey and share!

WHEN: Yellkey is great for situations that need to share a URL, but it does not need to be permanent. A prime example would be when you are giving a presentation at a conference and need the audience to quickly get to your shared slide deck.  In the classroom, it is great for those quick websites that may not be shared links elsewhere.  I plan to use it for the Google Form for Homecoming Court voting, the online ballots will be protected with required sign-in and the link will only be available through yellkey for a specific length of time.

Metaverse – Create AR Experiences in the Classroom

WHO: Teachers looking for an engaging activity for students to demonstrate knowledge and/or creativity.

HOW: Create an account at https://gometa.io/ and start creating a new experience.  Here is a video I created to demonstrate Metaverse in action and how to get started creating.

Direct Link to video: https://youtu.be/1Qp3O0atXQ0

WHEN: Metaverse is a great activity to use for team-building or to allow your students to create on their own.

7 Tools for Classroom Review

December is here! Teachers are making their lesson plans to finish our the semester and look for quality options to review content with their students.  Here are seven tools that can be used in the classroom tomorrow!

 

 

 

Title

Strength Weakness

Kahoot!

Engaging! Students love the game show atmosphere

Required to look at the main display in the classroom.

Quizizz

Engagement.  Students enjoy the atmosphere created and the memes in between questions.

Informal surveying of students has shown that they prefer Kahoot! over Quizizz.

GooseChase

Students are up and active in their learning

Requires Tablets

Classtools.net

Variety of options to create review games/tools

Setup for these activities is not always as easy as some other options available.

Flippity.net

Tons of tools, linked with G Suite

Need knowledge of spreadsheets and add-ons

FlipQuiz

Easy setup for jeopardy style game in class.  Can access boards made by others

Premium features come with a cost.

Quizlet Easy way for students and teacher to create flashcards and turn into a game easily

Today’s students are accessing test banks on quizlet to make their assessments easier to pass…. During the test. (split screen)

Game On World: Engaging Geography Gameshow

WHO: Teachers looking for a way to make geography interactive.

HOW: Game On World is really easy to use!

  1. Open a web browser
  2. Visit http://gameon.world/
  3. Click “Start a Game!”
  4. Choose the type (can choose multiple types from the list below)    ***There is a gear icon next to the “Game On” button that allows you to select the region and number of rounds. ***
  5. Have students sign-in using the Game ID Pin at http://gameon.world/
  6. Push “Game On”

Students will then see the question posted to the board in front of the class.  They will then have to drop a pin on the map on their screen.  Students are awarded points based on how many miles away they are from the actual location.  After the rounds have completed, the game is over and a podium is posted with the top 3 scores in the class.

Here are the types of questions that can be chosen:

 

WHEN: This is great for challenging students to learn geography.  It can also be used to complement classroom content by selecting the region the class is currently studying.  The visuals and sounds give it a game show feeling, engaging the students in their competitive nature.  This tool is great for review or to learn.

Future of Education Technology (FETC) 2018

I’ll be speaking at FETC 2018, and I’d like to see you there! FETC offers 600+ learning opportunities in a variety of formats all focused on using education technology to spark student creativity and enhance learning, including these which I’ll be presenting:

3D Printing in the Classroom – Workshop, January 23, 4-6pm
Learn all about the process Calvert Catholic Schools took to begin using MakerBot Replicator printer(s) with their students. This workshop will highlight the leadership team thought process for deciding which printer to purchase and what accessories, and it will explain the issues that popped up and slowed the process. You will learn the vocabulary of 3D printing, see examples of student work, and take a look at online sites to find lessons and inspiration. You will also experience a live 3D printer in action and start to tinker on your own and get hands-on experience by doing some basic CAD drawings using TinkerCad online.

SAVE an extra 10% by registering with Promo Code RINAMAN18

*Promo code expires 1/22/18

GooseChase: Digital Scavenger Hunts for the Classroom!

WHO: Teachers looking for engaging opportunities increase teamwork in the classroom while demonstrating content comprehension.

HOW: Teachers create a “GooseChase” full of activities and content from their class (or choose a pre-made set). These activities can be solving a text-based question, taking a picture of a teammate completing a challenge, or recording a video of the team working together to demonstrate their knowledge and/or skills.  There are activities that are already built-in to the GooseChase platform, but it is very easy to create your own.  After creating the game, teachers will then launch the game and invite students to join using the iOS or Android app.  Once the GooseChase is set into motion, participants are able to see the missions to be completed, view the leaderboard, and see what the other teams have submitted in the Activity Feed.  After the game has been completed, submissions can be reviewed as a class or individually.  The leaderboard keeps score so that the teacher can recognize the winners at the end if they choose to.

WHEN:  GooseChase is useful as an icebreaker activity to begin the school year, teamwork exercise for content review, or as a reward for exceptional classroom behavior.

 

What is GooseChase by the fine folks at GooseChase: