Fuze Zubi Flyer – Hackable Flying Disc – Product Review

WHO: Teachers and schools interested in an engaging tool to start building computer science skills.

HOW: The Fuze Zubi Flyer can be used in a variety of stages as students progress through their understanding and interest.  Out of the box, the Fuze Zubi Flyer has twelve games built-in.  Students will be engaged using the diffraction glasses to see designs on the LEDs while they play the variety of games. Students are then able to connect the Fuze Zubi Flyer to the computer via USB cable and interact with ScratchX.  The games can be edited, giving students an introduction to text-based coding, while customizing to their liking. The board is Arduino-based, so it can also be programmed using that interface.

WHEN: The Fuze Zubi Flyer is geared towards students 8 years old and above.  It would be great to use in a STEM class or club or also a great addition to a MakerSpace.

Here is a video showing the Fuze Zubi Flyer in action! link: https://www.youtube.com/watch?v=m70YVV0Q1MA

Teach Engineering – K-12 Engineering Curriculum

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WHO: Teachers looking for lesson plans and units for STEM classrooms.

HOW: Visit https://www.teachengineering.org/, click through the various sections, or use the search bar to go through 1,400+ lessons currently available. These lessons at aligned to a variety of standards including Common Core Math and Next Generation Science Standards. While a user does not have to sign up for an account, creating one gives the ability to save lessons into a curriculum, write reviews, and set up a profile.

WHEN: Teach Engineering is not only great for upcoming lessons in your class, but also to create course maps for the upcoming school year.  If your school is looking to start a STEM course, or specifically an engineering course, Teach Engineering is well worth your time to look through.  The best part about Teach Engineering is that it is completely FREE.

Google Science Fair 2016 – Now Open!

WHO:  Teachers and students looking to turn an idea into reality.

HOW: Students ages 13-18 can enter their science project in to the Google Science Fair.  If students need help coming up with ideas for a project, they can use the “Make It Better” generator or teachers can use the “Idea Toolkit” to help inspire students.  Visit https://www.googlesciencefair.com/en/ to register and find more information.

WHEN: Deadline to register is 5/18/16, to view the entire timeline, click here.

Code Combat: Learn Coding While Playing A Game

codecombat

WHO: Teachers looking for a way to engage students in learning how to write code.

HOW: Students can sign up and start playing on their own, or a teacher can set up a class with student accounts and track progress. Code Combat teaches students to actually type code, the next step after the drag-and-drop blocks you see on most websites to teach code. Code Combat teaches students can choose from the following languages:

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WHEN: This is a great activity to kick off the Hour of Code December 7-13, an enrichment course, or a full computer science course.

All Can Code – Run Marco: Engaging Activity Teaches Coding To Anyone

All Can Code Run Marco

WHO: Teachers, parents, and students interested in learning the basics of coding.

HOW: Simply go to https://www.allcancode.com/, click on Play Demo, and get started! It is also available on iOS, Android, Chrome Web Store, and Kindle Fire.  All Can Code is also working on a comprehensive system that will allow schools to create their own levels, publish to students, and assess performance.

WHEN: This is great for technology classes looking to teach students the basics of coding.  It will help students develop the skill set to solve problems logically, as well as teaching algorithms, loops, etc.

When I started to play the game myself, I found that before I knew it, I was playing level 10, counting steps, and fully engaged on how to solve the task at hand.  Head on over to https://www.allcancode.com/ and give it a try yourself!

STEM Sheets: Online Resources For STEM Courses

StemSheets

WHO: Teachers with courses including Science, Technology, Engineering, and/or Math.

HOW: No need to sign up for an account on this site.  Simply go to http://stemsheets.com/, select which content area you are looking for, and browse around to see what is available.  Resources include Games, Customizable Worksheets, Graph Paper, and more.

WHEN: Teachers can use this site while planning lessons, or offer materials for extended learning.